I come from the world of academia. Before beginning in the editing and indexing worlds, I was an Assistant Professor of History. My specialty, and my continuing passion, is the Middle Ages. I’m unlikely to turn down any project that even tangentially touches on the medieval world or history more broadly. My years of experience researching and teaching have given me familiarity with History’s neighbouring fields of Anthropology, Theology, Religious Studies, Literature, and Archaeology.

I work as the Production Editor at Zoetic Press, as a continuity editor at Choice of Games, and as a proofreader for both the journal Architectural Histories and the Indexing Society of Canada. As a freelancer, I have worked primarily with academic writers at the graduate and faculty levels.

I have a wide range of interests, from Dungeons & Dragons to hiking to traveling. An avid gamer, I am always looking for clients working on roleplaying, strategy, and text-based adventure games, or within established game settings. I thoroughly enjoy a good explanation of a specialist subject for the non-specialist reader, especially in history, the hard sciences, mathematics, and ecology; my years unpacking weighty academic monographs and journal articles for students served as on-the-job training for plain language, which I now study and apply as a copy editor.

I have trained in copy editing, line editing, stylistic editing, medical editing, proofreading, and indexing–primarily through “X” (Ryerson) University–while supplementing my course work with niche professional development sessions from Editors Canada, the Indexing Society of Canada, the American Society of Indexers, and the American Medical Writers Association. I have also received training in ESL and have worked extensively with graduate students writing in English as a non-primary language.